ZI-XIAO LIANG
PORTFOLIO

 

[ INFO ]       [ GAMES ]       [ PIXEL ]       [ 2D ART ]       [ 3D ART ]       [ VIDEO ]       [ RESUME ]

 

 

General Information

Mailing Address:

37 Sundrop crt.
Ancaster, ON
L9K 1G5
Canada

E-Mail Address:

jerry.liang@utoronto.ca

Download resume as
Microsoft Word file

Cell:

(416) 898-9321

 

Skills
Technical q Advanced knowledge of hardware and all Windows OS

q Programming (Pascal, Visual Basic, C++, Java, Action script, MMF1.5)

Interpersonal q Proven leadership, communication and organization skills

q Proven professionalism and strong work ethic

q Bilingual; fluent Mandarin and English

 

Professional Experience
Real Programming 4 Kids

Instructor

2006 - Present

q Corresponded with co-workers to create an optimal learning environment

q Invented supplements to original course material to enhance learning experience

q Developed strong bonds with students; supported a culture of mutual understanding

 
E-Fly Computers

Manager & Technician

May - August, 2006

q Maintained company accounts and equipment stock

q Doubled the sales of merchandise in one month

q Worked directly with clients and suppliers to achieve best results

q Defined technical scenarios in precise and easy to understand English

 
Reinmein University

Webmaster

May - August, 2005

q Upgraded School of Finance’s website

q Implemented new design protocols for future web development

q Enlisted third party contractors to work on other projects

 
Kumon Learning Center

Tutor

2002 - 2003

q Worked closely with students of all ages to improve their math and English skills

q Monitored student progress

 

Game Development Experience
CCT300H5F final assignment (2006)

Scientology Pwned

q Non-competitive event

q Experimented with ultra-simplified control scheme

 
TOJAM 2006 entry (2006)

Super Hamster Air Combat

q Non-competitive event

q Learned how to make a product under extreme pressure

 
Klik Academy KAcade Competition entry (2005)

Splinter Source

q 2nd place out of 6 participants

q Perfectly balanced game

q Learned how not to create game controls

q Experimented with advanced AI

 
Retro Remakes 2004 Competition entry (2004)

Robotron Blitz

q 11th place out of 72 participants

q Refined my game balancing skills

 
Daily Click 2003 Christmas Competition entry (2003)

Emergency Christmas Dash

q 8th out of 11 participants

q Learned quite a bit about putting an entire game together

q Learned how not to balance the difficulty in a game

 

Education
University of Toronto at Mississauga

2003 - Present

q Honors Bachelor or Arts in Digital Enterprise Management

q Expected to graduate in 2008